
Beast Clan Races
A collection of races that belong to, or are recognized for being commonly found within the 'Beast Clan'. For further information related to Beasts, be sure to check out here.
[Beast Clan] Beastman
Appearance -
They are humanoid in form and figure, with animal-like features decorating their body, often varying. They can have a tail, ears, horns, fur, slit eyes, or other similar features.
Information -
Beastmen are a race of people that are often considered to be a mixture of human genetic and animal genetics, making them a new race altogether.
Beastmen are one of the very first races that were said to be made by Kami, having roamed the world for ages, and as such, they are one of the most populated races and widely known and accepted as such. They are one of the forefathers and main figures in the Beast Clan.
They can be various types of beastmen, based on different types of animals, be it dogs, cats, rats, fish, etc. As long as the animal exists, they can be it. And have many traits of said animal.
Beastmen are quite a populated race, being in the top 5 most populated races in the world, with many varieties of them that form their own sub-communities within the race.
Abilities -
Common:
-
Animal Nature = They have some of the abilities of the animal they are mixed with.
-
Hunting Instincts = They are great natural hunters, with great instincts, especially when backed into a corner.
-
Venomous Bite = They have the ability to slow down the healing process of whatever they bite, or in some cases scratch.
-
Beastial Magic = They’re able to use magic effectively that coincides with their animal half.
Uncommon:
-
Beast Tongue = Some beastmen are capable of talking to animals.
-
Animal Relations = Some beastmen can blend in with the animal they’re half of, being seen as another of their species.
Rare:
-
Wild Dominance = Some Beastmen can temporarily enhance their animal attributes by 4x what they were for 6 turns. This leaves their senses halved once over with a 13-turn cooldown.
Weaknesses -
-
Animal Weaknesses = They have weaknesses and limits based on the animal they are mixed with.
-
Magic = They aren’t very good at magic not related to their animal half.
Lifespan -
150.
Extra -
They can only be half of a real, existing, non-extinct animal.



[Beast Clan] Demi-Dragon
Appearance -
They look humanoid in form with features that resemble that of a reptile, or better yet, a dragon. With common features being wings, a large reptilian tail, or in some cases a horn or two. Some even have scales on parts of their body.
Information -
Demi-Dragons are a race of people that were blessed and imbued with power by ancient dragons, later evolving into the race now known as Demi-Dragons.
Many believe that Demi-Dragons are actually the children of Dragons and a Human, but this has been proven to be incorrect, and instead, they are just Humans that were either blessed by a Dragon or are from a bloodline that has been blessed by one.
Being blessed by dragons, they are capable of draconic feats and have a higher affinity with draconic creatures. Along with their change in mana, granting them what is known as Draconic Mana, a trait all draconic beings have.
While not common, Demi-Dragons are still quite rare to see, leading people to rarely interact with one. Many dragons don't accept Demi-Dragons, or see them as lesser versions, due to the fact that they are.
Abilities -
Common:
-
Draconic Feature = They can use the dragon-like features they were born with at will, for things such as flight, tail attacks, or more. Also being able to retract these features to hide them.
-
Physical Capabilities = They are at the very least 3 times stronger than the average human, with some well-trained ones being up to 5 times stronger.
-
Draconic Magic = Their draconic blessing allows for them to be 2x better at magic than a human.
Uncommon:
-
Dragon’s Breath = Some can breathe fire, water, or in some cases even mist.
-
Half-Scales = Some can grow dragon scales temporarily over parts of their body for 3 turns. This has a cooldown of 7 turns and will leave them with rashes over the affected areas. Once over, the dragon scales will wither away into ash.
Rare:
-
Draconic Form = Some demi-dragons bloodlines that have been blessed exceptionally well can temporarily transform into a dragon for 5 turns, although only half the size as one. This has exhausting effects once over, with a 22 turn cooldown.
Weaknesses -
-
Humanity = They still have a fundamentally human body, which can be hurt.
-
Blood of a Dog = Poisonous to them for whatever reason.
Lifespan -
600.
Extra -
N/A
![5856d629b53c9ca7c0b2d3cc7090308a[1].jpg](https://static.wixstatic.com/media/5e7059_fe6787b9401a462f99f04db8b22dead2~mv2.jpg/v1/fill/w_349,h_450,al_c,q_80,usm_0.66_1.00_0.01,enc_auto/5856d629b53c9ca7c0b2d3cc7090308a%5B1%5D.jpg)


[Beast Clan] Faun
Appearance -
They are humanoid in shape, with often darker skin tones. They have the ears, tails, legs, and sometimes even the horns of a goat. They usually have fur on certain parts of their body, such as their hands, absolutely their lower half, and sometimes their chest.
Information -
Fauns are a race of people that are believed to be related to goats in genetics, with a humanoid form. With a humanoid body that has the lower limbs, and traits, of a goat.
They are known to be very charismatic and kind people, always loving to party and drink, and are said to be great at music and storytelling. Thanks to this they are one of the best races in the world to party with, and are some of the best bards around, making people easily enjoy their company.
They are also said to be one of the best races in the world when it comes to the use of illusionary magic and music-based magic, using it as a large factor in their stories and everyday lives.
Fauns are quite the easygoing race, often moving from place to place in order to have a good time. Finding a faun that's serious is said to be almost as hard as finding a vampire that doesn't like blood.
Abilities -
Common:
-
Illusionary Magic = They have a higher affinity for illusionary magic than normal races, giving them 2 times the boost in it.
-
Storytelling = They are great at storytelling, be it a story from memory, or making up a story as they could. Great at telling stories through music.
-
Goat Features = Thanks to their goat-like features, they have a lot of goat-like abilities and skills.
-
Music Affinity = They have a high affinity for music related to music, giving them a 2.5 times boost in it.
Uncommon:
-
Ram Strength = Some are capable of having exceptionally strong neck muscles and heads, allowing those parts of their body to be 4x as durable as they normally would be for a period of 10 turns with a cooldown of 10 turns.
-
Whisper = Sometimes when a Faun is born, they possess the ability to cause whispers in the mind of someone they talk to.
Rare:
-
Enchanted Horns = Very rarely a Faun grow majestic horns that give them a naturally enhanced charisma. This causes them to have a constant appealing aura, forcing instinctive flinching or hesitation when attacking them.
Weaknesses -
-
Magic = They are bad at other types of magic besides illusions and music.
Lifespan -
150.
Extra -
N/A
![32e553272d0e2bf6b114f6c58d6b6863[1].jpg](https://static.wixstatic.com/media/5e7059_9f475562258647328cddacf21d48f6ad~mv2.jpg/v1/fill/w_304,h_551,al_c,q_80,usm_0.66_1.00_0.01,enc_auto/32e553272d0e2bf6b114f6c58d6b6863%5B1%5D.jpg)


[Beast Clan] Furry
Appearance -
A race of anthropomorphic animals that have evolved to be humanoid in form and shape, looking much like a human that still has mainly animal traits. They retain their animal traits such as fur, tails, ears, and so on, looking primarily like a humanoid animal.
Information -
Furries are a race of people that are believed to be evolved animals, or animals that have gained the intelligence and abilities of a human, with most being able to walk on two limbs, speak, and even study knowledge.
Furries rarely interact with other races outside of the beast clan, preferring to form their own sub-communities within their own race and live in seclusion.
They all have traits and abilities they would have as an animal, even more so than a normal Beastman, making them very versatile when it comes to capabilities.
Furries are a race.
Abilities -
Common:
-
Animal Nature = They have the abilities of the animal they are.
Uncommon:
-
Astute Senses = Some Furries are able to have 3x their normal senses regardless of their animal.
-
Animal Tongue = Some Furries are able to talk to animals.
Rare:
-
New Coat = Very rarely, a Furry is capable of growing a new layer of skin/fur at will, healing any wounds to their skin immediately and sealing them from losing blood externally. This does not do anything for internal wounds.
Weaknesses -
-
Animal Weakness = They are weak or limited by the thing their animal is too.
-
Bullets.
Lifespan -
100.
Extra -
N/A
![9db935ebc0538db6da5a0bed61a2e816[1].jpg](https://static.wixstatic.com/media/5e7059_596edb54327a42f58fdac375e77a56a9~mv2.jpg/v1/fill/w_349,h_452,al_c,q_80,usm_0.66_1.00_0.01,enc_auto/9db935ebc0538db6da5a0bed61a2e816%5B1%5D.jpg)


[Beast Clan] Harpy
Appearance -
Harpies have the head and upper body of a humanoid, usually resembling a human or elf, with narrow faces and sharply pointed chins. Their eyes are larger than a normal human's, and their hair becomes thin, delicate feathers which grow from the base of the neck down the length of their backs, terminating in a birdlike feathered tail. Their incisors and canines are sharp, with flat teeth further back for chewing nuts and seeds. Their "arms" are bird-like wings, capable of gliding at a young age and eventual flight as the harpy matures. Their scaly legs resemble those of a digitigrade bird they also have hollow bones which can break easily but despite this Harpies can deliver powerful kicks with their taloned feet and punishing slam attacks.
Information -
Harpies are a race of bird-like people that are believed to be related to birds due to the large wing-like arms they have.
They are inquisitive and bright beings, and though they tend to have short attention spans, they are friendly to all. They appreciate song, beauty, and have a penchant for shiny objects. They are one of the most common races to find living in high places, such as mountains or simply flying around, they never enjoyed staying in one place for a long time.
Harpies are said to be one of the best flyers in the world, able to not only carry their own weight but others as well with their large wings. Their sharp claws make for excellent means of attack from high.
While uncommon, finding a harpy isn't altogether rare, with their often living in high-up places or tree tops with their homes. They rarely simply walk around as they prefer to fly.
Abilities -
Common:
-
Flight = They can fly for very obvious reasons and are very good at it at that. Being able to carry twice their weight while flying.
-
Wind Magic = They are gifted in wind-based magic, with it often being 2x that of a human.
-
Talons = They have strong and very sharp talons, capable of ripping iron.
Uncommon:
-
Supersized Lift = Some are able to have wings up to 5 meters long, doubling their flight speed and wing strength.
-
Pinpoint Feathers = Harpies may sometimes have feathers as hard as iron.
Rare:
-
Magical Music = They are capable of playing music or singing that can entice the mind.
Weaknesses -
-
Physically = They aren’t the strongest or most durable when it comes to their physical strength.
-
Wings = They have very sensitive wings, both to pleasure and to pain.
Lifespan -
250.
Extra -
N/A



[Beast Clan] Kitsune
Appearance -
They are humanoid in form, with a very human look, aside from the fact that they are commonly good-looking. They are known to be very charming, with the features of a fox, such as tails, ears, or even eyes. Most even tend to have sharp teeth similar to a fox, and a coarse tongue that is rough to the touch.
Information -
Kitsunes are a race of people that is believed to be derived from the bloodline of lycanthropes originally, but due to a genetic mutation, branched off and became a race of their own.
Much like their lycanthropes, they have traits and capabilities of a fox, even going so far as being able to transform into a large fox. Since they take a lot of their traits from foxes, not only are they charming, but they are also somewhat cunning, often making them stand out amongst crowds. They are often seen in positions such as models, often gaining fame for their charm.
Kitsunes are believed to be based around fire and illusions. They are even some sayings that they were blessed by the Demi-God of the Sun.
The strength of a kitsune is believed to be directly linked to how many tails they have, meaning the stronger a kitsune is, the more tails they tend to have. The strongest recorded kitsune is said to have around 12 tails, but the common amount is 2-3.
Abilities -
Common:
-
Fox Attributes = They have the abilities and skills of a fox when in fox form, and even in normal form retain some.
-
Fox Changing = They can transform into a fox, varying in size depending on their strength.
-
Fire Magic = They are better at fire-based magic than they are for other types of magic, being 1.5x as good at fire magic as humans.
Uncommon:
-
Illusionary Magic = Some are known to be able to make people see minor illusions, along with giving them 2.5x better illusion magic.
-
Tail Boost = Some are capable of having 4 - 6 tails, granting them up to twice the magical power they normally would have. This does not stack for fire magic, only raises it up to 2x.
Rare:
-
7 Tails = Very very rarely, a Kitsune obtains or is born with 7 tails, causing their magic to be 3x as powerful as a human.
-
Demi-Gods Blessing = Some kitsunes are said to be blessed by the demi-god of the sun, though very rare. Granting them the ability to temporarily ignite their entire body in flames, boosting all fire-based magic by 5 times the original for 5 turns, with a cooldown of 40 turns. Facing massive physical and mental drawbacks afterward.
Weaknesses -
-
Physically = They aren’t very strong, only being around the strength of a normal human.
-
Ice = They are sensitive to the cold, and thus weak to ice or snow-based magic.
-
Mirrors = Mirrors, of any form, break their illusions.
Lifespan -
630.
Extra -
N/A
![f99968423344f433cf77ee107c50ad39[1].jpg](https://static.wixstatic.com/media/5e7059_c81524079716477ea5345e2ca5121a0a~mv2.jpg/v1/fill/w_349,h_436,al_c,q_80,usm_0.66_1.00_0.01,enc_auto/f99968423344f433cf77ee107c50ad39%5B1%5D.jpg)


[Beast Clan] Lamia
Appearance -
They have the upper body of a human while having the lower body of a snake. Their lower half is often covered in scales, ranging from a variety of different colors, and hardness. Some have either rounded pupils, or slit pupils, depending on whether or not they are venomous, but all have a long fork-tipped tongue.
Information -
Lamias are a race of people that are as much snake, as they are humanoid, evolving a snake-like body and skills. Many believe that they were originally snakes that got the powers to change into a humanoid form, beginning a bloodline of Lamias.
They tend to not like interacting with people and commonly stay to themselves. Leading people to rarely interact with them, but many have a neutral opinion about them anyways due to the lack of information on them. An odd-known fact, however, is that they only tend to eat meat and meat-based foods.
Lamias have the lower body of a long snake, varying in size and thickness, and the upper body of a human. Granting them the capabilities of a snake, such as great movement and flexibility, and even a snake's venomous bite.
In recent times, more Lamias have begun to make an effort to mingle with the public, raising the chance of meeting one by a large margin.
Abilities -
Common:
-
Snake Abilities = They have very common snake abilities thanks to their snake genetics.
-
Jacobson’s Organ = The tip of a Lamia's tongue possesses Jacobson's organ, a sensory organ that allows a Lamia to detect smells in the air.
Uncommon:
-
Venom = Some of them possess a venomous bite, that can paralyze the affected limb for 3 turns. Hardier races are more resistant to this, but repeated bites to the same area can cause an infection or even death.
-
Serpentine = Some can harness their snake nature to have camouflage so perfect, it allows them to be practically invisible, able to extend this camo to their weapons and armor as well.
Rare:
-
Poison Prominence = Some Lamia’s are rarely able to possess a magic affinity for poisons, allowing any poison they touch to be up to 3x the strength than it originally was. This effect dissipates if removed from the reach of a Lamia for more than 3 turns.
Weaknesses -
-
Tail = They have very sensitive tails.
-
Cold = They can’t survive in the cold for long times, often being weak to ice or snow.
Lifespan -
350.
Extra -
N/A
![81a1e5be94855ff7c0968cc0038d6022[1].jpg](https://static.wixstatic.com/media/5e7059_f6b69f625aef428d96ced15b40c948ab~mv2.jpg/v1/fill/w_349,h_472,al_c,q_80,usm_0.66_1.00_0.01,enc_auto/81a1e5be94855ff7c0968cc0038d6022%5B1%5D.jpg)


[Beast Clan] Sakana
Appearance -
They are humanoid in form, with web-like fingers and toes. Rather than a noise, they have gills, located both on their face and neck, along with clear-covered eyes. Some tend to even have fish scales on parts of their bodies.
Information -
Sakanas are a race of half-fish half-humanoid people that live in the ocean and lakes of the world. Their primary homes are large lakes rather than the ocean due to evolving for fresh water.
They commonly live in the lakes, but can also live in the ocean. Due to this, seeing one isn't as uncommon as seeing merfolk, and thanks to their longer air-breathing capabilities they can interact with normal people more.
They have gills that allow them to breathe underwater without an issue, and also temporarily on land, along with often fin-like limbs that allow them to move without issues.
Sakanas are quite easy going people, often rarely interacting in conflicts or enjoying starting one. Giving them a reputation for being quite friendly and cheerful people.
Abilities -
Common:
-
Water Breathing = They can breathe underwater with ease along with on air for a period of time.
-
Fish Traits = They are half-fish, allowing them to have different traits depending on the sea creature.
-
Water Manipulation = They can naturally control water sources, being able to move them at will but nothing lethal.
Uncommon:
-
Water Affinity = Due to their relations with the ocean, Sakunas have evolved to possess water magic 1.5x stronger than a human.
-
Water Agility = Some can be born with the ability to have movement underwater amplified by 4 times what it would normally be.
Rare:
-
Hybrid Fish = Sakana are very rarely able to have fish traits of both their parents, meaning 2 fish instead of just one.
Weaknesses -
-
Lack of water = They will die if they go an entire 3 days without water, regularly needing to stay hydrated.
Lifespan -
230.
Extra -
N/A



[Beast Clan] Sileni
Appearance -
They appear to be human from the waist up, but have the body of a horse from the waist down. They can range in color, size, and even type of horse, but they are always four-legged.
Information -
Silenies are a race of people that are part horse and part human, with all the capabilities one might expect them to have as one. They are believed to have been made due to an abnormally born horse.
They are rather carefree and charismatic, often just enjoying life without a worry, and only really eat vegan meals. Thanks to this carefree attitude they are often seen in light regards by most people, often regarded as friendly to be with.
As a race that is part horse, they have all the abilities and traits of a horse, from their great speed to the vast limits of stamina. Being able to run for miles with ease.
Silenies are quite a common race, due to their birth rates being high, so encountering one isn't all that uncommon to do, especially so in the Beast Clan.
Abilities -
Common:
-
Horse Nature = They have the abilities and skills of horses.
-
Nature Magic = They are pretty skilled in more nature-based magic, with it being 1.5x stronger than humans.
Uncommon:
-
Stampede = Some Silenis are able to have powerful forward momentum when charging, causing them to have twice the ramming strength they normally would have.
-
Jawbreaking Kick = Silenis are able to have twice their normal kicking power naturally.
Rare:
-
Hardening = Some are said to be able to harden the underneath of their feet as hard as diamond.
Weaknesses -
-
Horse Weakness = They are limited by the same things that limit horses.
Lifespan -
120.
Extra -
N/A
![94b412550cf03d4c30b84eee2fd7ea3e[1].jpg](https://static.wixstatic.com/media/5e7059_dbdf1f415981425890eee673c83a5781~mv2.jpg/v1/fill/w_349,h_524,al_c,q_80,usm_0.66_1.00_0.01,enc_auto/94b412550cf03d4c30b84eee2fd7ea3e%5B1%5D.jpg)


[Beast Clan] Spider Weaver
Appearance -
They look human in the figure, but have multiple extra eyes alongside their main eyes, along with pincers inside their mouth. They have six extra spider-like limbs growing from their back in which they can control at will, these are usually covered in very small hair that is sensitive.
Information -
Spider Weavers are a race of people that are related to spiders in their DNA, which all have some form of spider-like features and abilities.
They are known to enjoy eating bugs, which a lot of people find weird, and due to their sensitivity to heat, they rarely move around during the daytime, often staying to themselves. These facts add to the reason why they are rarely interacted with, and deemed weirdos by quite a few people, even hated by people that dislike bugs.
Being part spider, they have most of the capabilities of a spider, such as creating webs, climbing on walls, and even strong limbs. Some can even inflict venomous bites.
While not rare, Spider Weavers are uncommon to encounter in the common populace, leading to the weird misconception about them to keep spreading to people unaware of what they are actually like.
Abilities -
Common:
-
Spider Abilities = They can use the abilities of spiders.
-
Iron Web = They are said to be able to create a fine web-like string that is as strong as piano wire.
Uncommon:
-
Acid Spit = Some are capable of spitting out an acidic substance able to melt through wood in 4 turns.
-
Little Spies = Some are capable of producing up to 6 spiders with a distinctive red line going down the middle that swirls at the head. They can see through these spiders along with commanding them, but the spiders aren’t harmful any more than being creepy.
Rare:
-
Arachnid Queen = Very very rarely, a female Spider Weaver is capable of becoming a Queen. This allows them to produce up to 15 human-sized spiders capable of being on par with an ifrit.
Weaknesses -
-
Heat = They are sensitive to heat, and fear strong heat. Being weak to fire or flame-based things.
Lifespan -
340.
Extra -
N/A
![3897ef5ce4cf226043a66a34b5535c69[1].jpg](https://static.wixstatic.com/media/5e7059_3019cbcc38cf48c88b18ebcb99261a76~mv2.jpg/v1/fill/w_306,h_551,al_c,q_80,usm_0.66_1.00_0.01,enc_auto/3897ef5ce4cf226043a66a34b5535c69%5B1%5D.jpg)


[Beast Clan] Lycanthrope
Appearance -
They look like regular humans, with either black, blue, or even yellow pupils. Some have features such as a tail, fur, or even ears related to the animal that they are bonded with.
Information -
Lycanthropes are a race of people that have existed for a long time and are said to be mixed with the spirit of an animal, granting them the abilities of one.
Lycanthropes are one of the most popular and common races in the Beast Clan, along with the world, being in the top 10 most populated races. But the race itself is made up of many sub-races and cultures that tend to do their own things, from werewolves to werebears and more.
Lycanthropes are able to shift from their human form to an animal form at will, granting them the abilities of the animal. Few can go to an in-between form, being half animal and half human at the same time.
Being such a popular race, and populated one, meeting one isn't all that uncommon, and it's highly likely to bump into one without even knowing it in the Beast Clan.
Abilities -
Common:
-
Lycan Shapeshifting = They can shapeshift into the form of an animal.
-
Animal Abilities = While in animal form, and in some cases outside it, they have animal-like abilities.
Uncommon:
-
Howl = They can release a loud howl, which gathers any nearby animals of their kind within a 50-meter range.
-
Tough hide = Some can have hide or fur comparable to the trunk of a tree.
Rare:
-
Hybrid = Very rarely, a Lycanthrope is born with the ability to go into a humanoid form with all their animal capabilities but doubled.
Weaknesses -
-
Animal Weakness = They have the weaknesses that their animal has while in animal form.
-
Silver = Burns them.
-
Magic = Not the best at it.
Lifespan -
190.
Extra -
N/A



[Beast Clan] Skinwalker
Appearance -
They look human in nature, often dressing in the skulls of animals, along with stuff like fur coats, or even using the animal teeth for jewelry. Most retain a part of their animal form, normally having sharp canines, ears, or even a tail, some cases even have wings.
Information -
Skinwalkers are a race of animals that were born with the ability to turn into a humanoid form, allowing them to freely shift between both forms. Often with the intelligence to match one.
Originally thought to be mere folktales and stories, they are rarely seen due to how unlikely it is for one to be born, more commonly being born from other skinwalkers. Due to this, the common populace knows little about them, and most don't even know they exist.
Skin Walkers are all born as an animal, and as such, they have the capabilities of one, and the instincts of one, far surpassing something like a Beastman.
They aren’t very common, as it is very uncommon for a special animal to be born as such, along with the fact they often stay hidden away in the forest, caves, or even skies. They commonly lack basic common sense because of their animal nature.
Abilities -
Common:
-
Shapeshifting = They can shift between their animal form and human form.
-
Animal Abilities = They have the abilities of the animal they are, in both forms.
Uncommon:
-
Animal Tongue = Some can speak with animals.
-
Tracking = Some Skinwalkers, regardless of the animal, can spot tracks in their vision as highlighted in yellow.
Rare:
-
Twisted form = Rarely, when a skinwalker is born, they’re able to transform into an alpha version of themselves temporarily while in animal form. This gives them 4x the capabilities of the animal they are for 6 turns with a cooldown of 8.
-
Wild’s Blessing = Said to be blessed by the Demi-God of Animals, some very rare Skinwalkers are able to tap into that power, and control lesser animals to an extent.
Weaknesses -
-
Animal Weakness = They have the same weaknesses as their animal.
Lifespan -
120-150
Extra -
N/A
![11c1af628cc37b77c8dd59266613eb4b[1].jpg](https://static.wixstatic.com/media/5e7059_dfc1d400139a439a8366df90e3332d25~mv2.jpg/v1/fill/w_347,h_551,al_c,q_80,usm_0.66_1.00_0.01,enc_auto/11c1af628cc37b77c8dd59266613eb4b%5B1%5D.jpg)


[Beast Clan] Insectoid
Appearance -
They are humanoid in form, but mainly bug in build. Most have a form of bug-like look, either with insect wings, antennas, extra eyes, or other such bug-based features.
Information -
Insectoids are a race of people that are mainly humanoid insects, with the abilities and capabilities of such.
They aren’t very well-liked by many of the other races, and they themselves do not like the other races as well, commonly choosing to live in isolation.
Being a humanoid insects, they have all the capabilities of one, often time changed to match their new humanoid form. Having a wide variety of abilities.
They aren’t many in population, and the reason for this is that they are commonly illegally hunted for sport.
Abilities -
Common:
-
Insect Nature = They have the abilities and skills of the insect they are.
Uncommon:
-
Scatterbug = Rarely, they’re able to change into a swarm of their insect. These insects move as one giant mass for 4 turns before turning back into their original form and can’t do so again for 6 turns.
-
Insect Aura = Some are able to have an aura that calms insects, even allowing them to order insects in small numbers for minor tasks.
Rare:
-
Hybrid = Some insectoids are able to have the traits of 2 insects instead of just 1.
Weaknesses -
-
Insect Weakness = They are weak to whatever their insect is weak to.
Lifespan -
185.
Extra -
N/A



[Beast Clan] Aphibeon
Appearance -
They are humanoid in form with a body that is often green, brown, or in some rare cases red in color. They are often rather tall when standing at full height, easily reaching heights of 6 feet, due to how much longer their legs are compared to a normal person, with their legs being the longest part of their body. Their bodies are commonly very rough and dry if they stay out of water for an extended period of time, but in water, it is often slimy and smooth.
Information -
Aphibeons are a race of people that is believed to be a mixture of amphibian and human, creating a race that is both but neither at the same time. They have a lot of the common features of an amphibian, while also having traits of a human.
As a race that belongs to the Beast Clan, they are widely accepted even if their unusual habits sometimes leave a bad taste in the mouth of others around them. However, due to how low their survival rates are when being born, they aren't very common to encounter.
Many believe that the race of Aphibeons is related to amphibians, and for obvious reasons, as they share many traits of one, with many even resembling or taking on traits of a frog, such as their need for water and their taste for eating bugs.
While not rare, encountering one is quite uncommon as they commonly die upon birth due to difficulties hatching from their eggs, especially so since it is believed to be a right of passage to allow the egg to hatch on its own without aiding it, often resulting in the death of many.
Abilities -
Common:
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Great Leap - They have extraordinarily powerful back legs, being able to easily leap over 10 feet into the air with ease in one go.
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Water Breathing - They are able to breathe underwater for extremely long periods of time, rarely needing any air.
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Sticky Slime - They are able to produce a somewhat sticky liquid from the palm of their hand and feet that are able to allow them to stick to rough surfaces.
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Enhanced Agility - Thanks to their powerful legs they have a boosted speed up to 2x that of a normal human.
Uncommon:
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360-Degree Vision - They have the ability to see a complete 360 degree around them at all times.
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Venom Secretion - They are able to create a potent venom in their mouth that is strong enough to cause common fever within 3 turns.
Rare:
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Hibernation - They are able to enter a state of deep sleep, falling completely unconscious and unwakable for a period of 15 turns, and during this period they are able to heal from all injuries as long as it isn't fatal.
Weaknesses -
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Water Lacking - They are unable to stay out of water for a period of more than a few days, their skin dries and slowly withers.
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Bugs - They are unable to gain proper energy from any meal that isn't bugs or insects.
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Heat - They are very sensitive and dislike heat and fire.
Lifespan -
260.
Extra -
N/A
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