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Conjuration - Conjure minor storm

Type of Spell: Conjuration


Spell Power Ranking: C


Description: The caster conjures a spectral storm that occupies a 10 by 10-meter cube in a location they can see. The storm generates heavy rainfall, strong winds, and intermittent lightning strikes. While the storm cannot directly harm creatures, it provides cover, disrupts vision, and creates a suitable atmosphere for water-based spells or elemental manipulation. Water spells cast within the storm’s area of effect benefit as if sourced from a medium-sized lake.


Mana Cost: Medium


Limitations/Side Effects:

  • The storm lasts for 5 turns and can be dispelled by powerful magical attacks.

  • While the storm provides cover and fuels water-based spells, it cannot damage creatures directly, even those vulnerable to lightning or water.

  • Visibility within the storm is reduced.

  • Boosts can increase the storm's size and extend its duration. No further increases in its ability to cause harm are permitted.


Cooldown: 3 Turns


Requirements: Enough open space to summon the storm


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