top of page

Enfeeblement - Disarm

Type of Spell: Enfeeblement


Spell Power Ranking: B


Description: The user extends a magic tether that attempts to latch onto an opponent's weapon or shield at half the speed of an arrow. If it successfully hits the weapon or shield, the object will force itself away from the opponent and onto the ground. It will glow blue for three turns, during which it cannot be picked up physically.


Mana Cost: Low


Limitations/Side Effects: Those with better magic proficiency than the user can resist the effect, being able to pick up their weapon before the spell ends. However, it will be incredibly uncomfortable to hold. Those with greater strength than the caster can keep their weapons through force.


Cooldown: 6 Turns


Requirements: None


31 views0 comments
bottom of page