Human Clan Races

A collection of races that belong to, or are recognized for being commonly found within the 'Human Clan'. 

 

[Human Clan] Buki

Appearance - They resemble that of large humans with six hands rather than two. They are quite often more buff in shape, and taller than the average human, yet not taller than 9’3. Some other features that make them stand out from humans are their reddish-colored skin, sometimes even blue or gray in shade, and four fingers.

Information - Bukis are a race of people that evolved separately from humans, but did originally belong to the human race, many thousand years ago. They are known to be rather strong but aren’t always the smartest bunch, most of all, they can’t use magic.

Abilities -

Common:

  • Physical Capabilities = They have double the physical abilities of a human being, some even having triple.

  • Jaw Power = They have a very powerful jaw, once they bite into something, it isn’t easy to get it out their mouth.

Uncommon:

  • Leg Power = Some of them are known to have very powerful legs, being able to jump very high or charge at great speeds.

Weaknesses -

  • No Magic = They do not possess any magic of their own.

  • Mana Sensitivity = They are very sensitive to mana, with a large amount causing nausea.

Lifespan - 100.

Extra - N/A

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[Human Clan] Crystalian

Appearance - They are made up of a particular gem, or even a mixture of them, completely in a humanoid form. They look human in shape, but whenever light hits them, they have a pretty and shiny glow due to their crystallized body reflection. They have beautiful crystal-like eyes that are the same color as them, with the same color hair.

Information - A race of beings completely made up of crystals, be it one kind or multiple, and were formed underground. They are formed when a large piece of crystal absorbs enough mana to become sentient in nature, living in a coma-like state until they receive sunlight. They only need sunlight for energy, absorbing it and storing it in their body for usage, allowing them to live; this makes it so they do not need to eat, in fact, they can’t eat nor have any bodily functions. The race is few in numbers, not only because the way they are formed is unique, but also because they are illegally hunted for their gem body.

Abilities -

Common:

  • Gem Body = Their gem body is incapable of bleeding or sustaining any injuries similar to a human. With the type of gem they are made of playing a factor in their density, weight, and strength.

  • Sun Energy Storage = They can store sunlight in their body to use as energy whenever they need to. Being able to store an entire day's worth.

Weaknesses -

  • Sunlight = A lack of sunlight can make them return to a coma-like state.

  • Shattering - Being made of gem, they can be shattered or cracked.

Lifespan - 500.

Extra - Don’t reproduce.

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[Human Clan] Cyclop

Appearance - They range from 10 feet to 15 feet in height, with a humanoid form and their distinctive single eye. Most are usually broad-shouldered and muscular in build, with significant quantities of hair on their legs, arms, and even torso. They have a variety of skin tones, ranging from pale to even orange. Eye color is less varied, with the most common color being grey, and the least common being blue.

Information - Cyclops, a race of people that aren’t known for their brains but rather their large builds, and a single eye. They aren’t uncommon around the world, but they prefer to live in seclusion amongst their own kind, or alone. They aren’t very smart, not at all really, with most being known to be rather stupid, but this doesn’t make them complete idiots, they simply don’t understand basic common sense.

Abilities -

Common:

  • Strength = They make up their lack of brainpower with physical power, being close to 4 times stronger than the average human being.

  • Tough Skin = They have rather tough skin, that heals at double the normal speed of a human.

Rare:

  • Beam Eye = They can collect mana in their eye and shoot out a beam of energy at a target.

Weaknesses -

  • Speed = While they are strong, they aren’t very fast due to their big build.

  • Stamina = They don’t have a lot of stamina, some getting tired often.

  • Smarts = Like mentioned, they aren’t the smartest and can be outsmarted easily.

Lifespan - 120.

Extra - N/A

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[Human Clan] Monster Tamer

Appearance - They look rather human in form, very closely in fact, with the only difference being a birthmark-like line that can be found on their wrist.

Information - A race of people that once belong to the human race, but around 1 thousand years ago, they evolved into a race of their own. They are born with the inability to use any magic of their own but have a unique type of mana that allows them to attract and be closer to monsters. This evolution is what allowed them to become a race of their own, and survive by taming monsters and using them for their daily needs or as friends.

Abilities -

Common:

  • Monster Affinity = They have a unique type of mana that makes monsters feel less hostile around them.

  • Monster Taming = If a monster is willing to, they are able to form a bond with that monster and summon them no matter how far they may be apart.

Uncommon:

  • Monster Tongue = They can talk to some types of monsters.

Rare:

  • Enslavement = While very, and I mean very, rare, they can forcibly enslave a monster in order to control it.

  • Magic Sharing = Few are able to use the magical abilities that their tamed monster can use.

Weaknesses -

  • No Magic = The person themself can’t use any magic.

  • Human Body = The person has a normal humanish body, and most things can damage them.

Lifespan - 90.

Extra - N/A

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[Human Clan] Dryad

Appearance - They are humanoid in form but completely made of either grass, vines, or bark. They are often either green or brown in color, with flowers or other such flora growing from their body. They often have bright glowing green eyes, filled with mana.

Information - A race of people that are known to be the spirits of trees, in which they are created from a tree. They are said to be born from a tree, and if that tree dies, they will also die; this goes vice versa as well. While commonly known to come from oak trees, dryads can come from all forms of trees. They don’t need to eat food to survive, only relying on sunlight for energy, much like normal trees.

Abilities -

Common:

  • Plant Affinity = They can feel the emotions of plants when they touch them, allowing them to feel how that plant feels.

  • Plant Manipulation = They can control vines or grass near them, often having magic based around nature.

Uncommon:

  • Animal Tongue = Some can speak to animals.

Weaknesses -

  • Fire = They burn very easily and fear fire.

  • Lack Of Water = Can kill them if they don’t get any form of water.

  • Link = If the tree is damaged, they will be hurt as well.

Lifespan - 750.

Extra - Can’t reproduce.

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[Human Clan] Dwarf

Appearance - They are known to be shorter than the average person in height, with most being around 3-4 feet in size. While small, they are muscular, often having quite thick arms and bodies. They often have brown or black hair and eyes, other colors are unusual, but not rare.

Information - Dwarves, a well-known race for their great craftsmanship and manual labor. They are known to be the best at making weapons and items, for a good reason at that, most being naturally skilled at crafting, with a great memory. 

Abilities -

Common:

  • Craftsmanship = They are very skilled at crafting things, very.

  • Memory = They have a very good memory, often used to memorize gems and parts.

  • Stamina = They have very good stamina, as it is needed to craft and work.

Uncommon:

  • Fire Resistance = Some have developed a resistance to certain levels of heat from being exposed to it for a long time.

Weaknesses -

  • Magic = They aren’t the best at magic.

  • Speed = They are rather slow and not very agile with their height.

Lifespan - 300

Extra - N/A

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[Human Clan] Elf

Appearance - They are humanoid in nature with a figure that closely resembles a human, but are known to be beautiful. They are often white or light-skinned, with a slim and tall figure. They have long pointed ears that can easily be noticed, along with often green or blue eyes.

Information - A race known for their looks, magic, archery, and longevity, Elves. They are one of the longest-living Human Clan Races, with the ability to maintain their youthful looks. They are known to be very skilled in both archery and magic, due to their habit of living in seclusion and studying. They aren’t very fond of other races, but it isn’t hatred, often just pride.

Abilities -

Common:

  • Magic Affinity = They are very good at magic, some being able to become great mages.

  • Archery = They are naturally very talented at archery of any form.

  • Hunting = They have great natural hunting instincts that make them very good in places filled with wildlife, like a forest.

Uncommon:

  • Youth = They maintain their youthful look, no matter how old they get.

Weaknesses -

  • Strength = They aren’t the strongest race, in the slightest.

Lifespan - 1300.

Extra - N/A

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[Human Clan] Hikari

Appearance - They look human in form, very similar to humans, in fact, expect they have bright light blue eyes, or in some cases pink. All, every single one, are born with a tattoo on their body in a unique shape to them alone.

Information - A race of people that branched off from humans and evolved a unique ability. They are known for their stigmas, a mark on their body that allows them to channel energy and mana into the form of a weapon, unique only to them, which they can use.

Abilities -

Common:

  • Energy Weapon = They are all born with the ability to form a weapon out of energy and mana and use it at will. The weapon usually takes the form of a sword, shield, spear, or bow, but it can take any shape, even lanterns or canes.

  • Energy Absorption = They can absorb energy around them to fuel themselves.

Weaknesses -

  • Magic = They are completely unable to use magic of any form besides their inborn weapon.

  • Breaking Weapon = Breaking the weapon is very painful, making them feel pain worse than death, and it takes a few days to reform.

Lifespan - 90.

Extra - N/A

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[Human Clan] Human


Appearance - They are humans, normal-looking humans.

Information - The first race that Kami made, and the building template for most of the other races. They have the most variety and are one of the most populated races on Shinseina. Why they were made is unknown, but people say this was a bad choice.

Abilities - N/A

Weaknesses - N/A

Lifespan - 80.

Extra - N/A

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[Human Clan] Rait

Appearance - They are human in form, very normal looking, but they always have a diamond-shaped gem engraved into their body, normally located at their wrist, chest, or even head.

Information - Raits were a race that were once humans, but evolved their own way to survive by developing a special ability. They are all born with a gem engraved in their body, usually varying in color and size. This gem grants them the ability to form a suit out of energy and mana, unique to them alone.

Abilities -

Common:

  • Suit = They can form their suits, which are each capable of their own unique skills.

Weaknesses -

  • Gem = If the gem is broken, it is more painful than death, and takes an entire month to reform.

  • Magic = They can’t use any magic themselves.

Lifespan - 80.

Extra - N/A

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[Human Clan] Sandevil

Appearance - A humanoid being with a firm build, with muscular features. They usually have skin colors ranging from yellow to reddish-brown, with tough skin and features. They only have three fingers and three twos, each limb, with two layers of eyelids. They have sharp teeth and claws.

Information - Sandevils are a race of people known to live in the desert, or places with hot climates. They have a body covered in hard skin, especially their hands, which allows them to be very good at digging under the sand, allowing them to hunt easily. They aren’t very friendly with people of other races, not even their own race is well-liked.

Abilities -

Common:

  • Digging = They have great digging abilities, allowing them to dig fast and without issue.

  • Tough Skin = They have very hard skin, capable of taking blunt attacks without wounding.

  • Heat Resistance = They have resistance to certain levels of heat.

Weaknesses -

  • Cold = They are sensitive to the cold, especially ice or snow.

  • Eyes = If their eyes are injured, it pains a lot.

Lifespan - 160.

Extra - N/A

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[Human Clan] Sungazer

Appearance - They resemble humans in form, with skin tones that are usually darker in color. They are known to have green eyes, and a plant-like stem coming out from their head.

Information - A race of people that derives their energy from the sun, and can even harvest it for magical output if enough is accumulated inside of them. The longer they stay in the sun and bask in the sunlight, the more energy they will have throughout the day, The stem on their head is the most important part of their body, using this they collect sunlight and store it.

Abilities -

Common:

  • Sunlight Energy = The more sunlight they absorb and sun, the more energy they have and stronger they are.

Uncommon:

  • Sunlight Beam = They are able to concentrate a beam of sunlight and shoot it in a given direction, burning anything it hits.

Weaknesses -

  • Stem = If the stem is hurt or damaged, it pains a lot. If it is destroyed, they will die.

  • Sunlight = A lack of sunlight means a lack of energy, which can kill them.

Lifespan - 270.

Extra - N/A

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[Human Clan] Sylvari

Appearance - They are short in height and small in figure, resembling that of a child or young teen. They have crystal-like wings on their back, along with crystal-looking eyes that glow with mana. They are very fairy-looking in nature.

Information - A race of people that are very fairy-like in form, and nature. They are rather cheerful and charismatic, easily being able to befriend most people and things. They are good at magic that has to do with nature or unique magic.

Abilities -

Common:

  • Flight = Can fly thanks to wings.

  • Magic Mastery = They are pretty good at nature-based magic.

  • Friendly Aura = They have a naturally friendly aura that makes people near them be more friendly.

Weaknesses - 

  • Weak Body = Very weak body.

Lifespan - 1670.

Extra - N/A

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[Human Clan] Cyborg

Appearance - Human with robotic body parts and features.

Information - Humans that were born with a defect, or were in an incident that caused them to lose a body part, and/or, magic. Due to this, they were surgically equipped with a machine part. Much like a robot, they don't feel pain from the damaging of these parts, and they can be repaired or replaced with a new one if needed. Also like robots, the parts tend to be affected by contact with electricity or lightning. And sometimes even water.

Abilities -

  • Robotic Capabilities.

Weaknesses -

  • Water = Sometimes water can damage parts.

  • Electricity = Sometimes electricity or lightning can mess with parts.

Lifespan - 100.

Extra - N/A

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[Human Clan] Archon

 

Appearance - Archons are a race characterized by the wings—stark white and feathered—adorning their bodies. They are born with any number from two to five, their innate power increasing with every wing. A halo of the same white feathers crest their head, arching from their forehead backwards. Some even bear feathers down on their arms and faces, but it’s rare to see. Their eyes glow a natural yellow. 

Information - At the formation of the world, true Angels lived among the mortals in Shinseina. They have long since left, but mingling with the humans produced a rare genetic anomaly that causes the birth of an Archon. Even then, the gift of angelic power tends to skip generations. Even Archon parents have a tendency to bear regular human children. This makes them few and far between, almost always being born from unaware human parents. A family can go generations without knowing of their divine genes. Although Archons are still part angel, their divine blood is so thin that their connection to Kami is almost nonexistent. That said, they still retain much of their predecessors’ magic. Ironically, even though their appearance should warrant celebration, most mothers die in childbirth—their frail human forms ill-equipped to handle a child with wings. There are, of course, always exceptions. Those born to nobility in particular will often have access to better procedures, thus increasing the mother’s chances of survival. Archons hold no heavenly knowledge and are wholly unrelated to Fallen Angels outside of their common ancestry.

Abilities -

Common:

  • Power Overwhelming = With angelic biology and magical enhancement, Archons are naturally 5 times faster than the average human and 5 times as strong/durable. When their wings are unfurled they may hover in place or at slow speeds; and their eyesight increases dramatically. From the air, they can make out anything up to miles away—but only with focus; they cannot view everything at once with the same clarity.

  • Truthseer = Archons can detect when someone tells a lie. Upon activating this ability, everyone within said Archon's immediate vicinity (a few meters, give or take) becomes aware of its presence and immediately notified of its state. Any character that can be heard by the Archon intuitively understands that their lies will be caught—conveyed with a wordless, telepathic understanding. Everything said within the radius will be discerned as a truth or lie to the user, with respect to what the victim believes. During use, a soft golden glow will crest their halo.

  • Fleeting Glimpse = Archons can reduce their form to human physique. This entails vanishing their wings and halo at will, but their glowing eyes will remain unaltered. When their features are retracted, they become markings. Their wings become a wing tattoo spanning from shoulder to shoulder, and their halo becomes a small circle on their forehead.

  • Radiance = Archons can passively radiate light. This remains controllable in degrees, from warm candlelight to a blazing pyre.

Uncommon -

  • Judge, Jury or Executioner = See google doc for information.

Weaknesses -

  • Enclosed rooms can stifle an Archon’s connection to their magic and can reduce their capabilities significantly, but this is only prevalent with extremes. Locking an Archon in a safe—or anything with dense walls and no windows—can prevent them from performing much of their magic.

  • Forcefully blinding them, even temporarily, will keep them at 2/3 strength (3 and 1/3 human strength at base stats) for as long as they cannot see. This cannot apply by just obscuring their vision or shining a light into their eyes—they must be placed into a magically induced blindness or have their eyes directly attacked. This entails anything from throwing sand in their eyes to limiting their sight to pure blackness. Covering their eyes with your hand won’t hurt them, but managing to keep a blindfold on them for longer than 10 minutes—give or take—will put the debuff into effect. Archons that’ve permanently lost sight will slowly regain their abilities over a course of years, but with the obvious drawback of blindness. Divine Witness, however, will operate as normal.

Lifespan - 2000.

Extra - They require Permission. Can have up to four wings, five with further permission. Can only have children with humans and Archons, low chance to produce an Archon child regardless.

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