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Conjuration- Conjure Knights

Spell Power Ranking: C


Description: Once casted a total of 6 different knights with 2 bearing a sword, 2 a bow and arrow, and 2 a shield and hammer will be summoned to aid the castor. The Knights have no will of their own but have the intelligence of a human being able to complete complex tasks given by the user. Each Knight possesses mastery of their respective weapons to that of a human knight.


Mana Cost: Medium


Limitations/Side Effects: User's vision becomes blurry, and they become lightheaded.


Cooldown: 15 turns


Requirements: N/A


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