Conjuration- Conjure Knights
Spell Power Ranking: C
Description: Once casted a total of 6 different knights with 2 bearing a sword, 2 a bow and arrow, and 2 a shield and hammer will be summoned to aid the castor. The Knights have no will of their own but have the intelligence of a human being able to complete complex tasks given by the user. Each Knight possesses mastery of their respective weapons to that of a human knight.
Mana Cost: Medium
Limitations/Side Effects: User's vision becomes blurry, and they become lightheaded.
Cooldown: 15 turns
Requirements: N/A
