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UC/R+ - POISON POTION

  • Jun 2
  • 2 min read

Alchemical Name: Poison Potion


Market Region: All


Market Price:

  • 6 Silver or higher for small domestic bottles.

  • Large bottles vary heavily on the black market, usually costing far more depending on strength and purity.


Alchemical Rarity: Uncommon/Rare+


Alchemical Information: A toxic alchemical mixture created to poison living creatures through ingestion. Small versions are commonly used as rat poison, pest poison, and other domestic killing mixtures, while large versions are illegal and only sold through black markets. The small version usually has a stronger artificial smell added to it so people can recognize it and avoid accidental consumption. The large version is much more dangerous, being completely bland and able to shift its color to match whatever it is added into. Despite this, Poison Potion still carries a distinctive alchemical smell that can be recognized by someone familiar with it. Domestic versions have this smell made much stronger on purpose, while illegal versions are made to hide it as much as possible.


Alchemical Effect: Once consumed, the poison begins affecting the target’s body.

Small Bottle:

  • Can kill small animals and weaker creatures.

  • Against larger creatures, it may only cause mild nausea, stomach pain, and vomiting.

  • Can be cured easily with any proper medicinal potion.

Large Bottle:

  • Can kill an average-sized creature over the course of 15 turns.

  • The symptoms worsen over time unless treated.

  • The potion begins affecting the body immediately after consumption, but the more severe symptoms develop over time.

Large Bottle Symptom Timeline:

  • Turn 1: Coughing begins.

  • Turn 2: Nausea and mild fever.

  • Turn 4: Vomiting.

  • Turn 5: Blurry vision.

  • Turn 6: Fever worsens.

  • Turn 7: Blood coughing begins.

  • Turn 8: Loss of balance.

  • Turn 10: Vision begins to fail.

  • Turn 11: Blindness.

  • Turn 12: Hearing loss and extreme fever. Sounds become muffled.

  • Turn 14: Internal bleeding.

  • Turn 15: Heart failure, which may lead to death if not treated.


Alchemical Side Effects:

  • Large creatures, such as Sileni, Orcs, and similarly large-bodied races or creatures, take 1.5x longer to suffer each symptom.

  • Creatures with strong poison resistance, abnormal biology, high regeneration, purification abilities, or medicinal support may resist, slow, or reduce the symptoms.

  • The poison is much less effective against undead, constructs, plant-like beings, slime-like bodies, and creatures without normal organs or blood flow.

  • Multiple doses do not make the poison instantly kill. Instead, they make the symptoms harder to treat and may reduce the time before severe symptoms begin.


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